Ultimate Mortal Kombat 3
FAQ written by White_Pointer
Basic Moves:
Moves that require only a button press:
HIGH PUNCH - Produces a punch to the
face. Many can be strung together in succession by rapidly pressing the
button.
LOW PUNCH - Your character will punch
the opponent's midriff. Many can be strung together in succession by rapidly
pressing the button. Not as powerful as a high punch but can hit the opponent
while they are ducking.
HIGH KICK - Smacks your opponent
in the face with a powerful kick
LOW KICK - Not as powerful as the high
kick but a little faster to recover, kicks the opponent in the abs.
BLOCK - Blocks attacks
RUN - Lets your character runs forwards
for a limited amount of time. This is great for attacking opponents who
are running away from you. Pay attention to the run meter (the smaller meter
underneath your health bar) - this will indiciate how long you can run for.
Combination Moves:
Moves that require a button to be pressed simultaneously with a direction:
Jump Kick - Jump + either KICK button.
Jump Punch - Jump + either PUNCH
button.
Pressing up plus kick or punch will result in your character
punching or kicking in midair without moving in a direction. If jumping
towards or away from the opponent, pressing punch or kick will cause your
characrter to extend their limb a little further to hit the opponent and
will cause more damage. A Jump Kick is more powerful than a Jump Punch, but
Jump Pucnhes are better for winning aerial battles.
Uppercut - Down + HIGH PUNCH.
The most damaging normal move in the game - This will send
your opponent soaring into the air.
Sweep - Back + LOW KICK
Sweeping knocks your opponent onto their back by tripping them
over.
Roundhouse - Back + HIGH KICK
Your character spins around and gives your opponent a heavy
kick to the side of the head. Like the Uppercut, this move is also very damaging.
Weak Kick - Down + LOW KICK
Not really useful unless your opponent is ducking and avoiding
your other attacks...weak and slow.
Throw - Forward + LOW PUNCH
Must be standing right next to your opponent. Different characters
throw in different ways, but all throws do good damage. Throws cannot be
blocked normally.
Block Throw - BLOCK + diagonally
down + away
Pressing down and away while blocking will prevent your opponent
from executing a throw.
Death Punch - Standing punch when
opponent is jumping towards you.
Timing is the key...this move is pretty difficult to pull off,
but when you can do it, it is VERY damaging.
Power Hit - Forward + HIGH PUNCH
Some characters elbow, some headbutt, but the basic premise
is the same - a strong hit to the opponent in close quarters. Most characters
can perform a two-hit combo by pressing HIGH PUNCH twice.
Special Notes:
To show you opponent Mercy, when it comes time to finish them, Hold
RUN, press Down 4 or 5 times, and release RUN. Your opponent will be given
back a small amount of health to continue playing.
Animalities can only be performed after winning the first round,
losing the second, and winning the third after showing Mercy to your opponent.
Friendships and Babalities can only be performed after winning the
first round, losing the second, and winning the third without using the BLOCK
button. (Only the third round, not all three)
Stage Fatalities can only be performed on the Subway, the Bell Tower,
Scorpion's Lair and The Pit 3 stages.
Each character has their own unique combos, using a combination of
punches, kicks, and sometimes blocks. Experiment to find the different combos
for each character, I won't list them here because I'll probably miss some
out!
Differences between the Arcade and Home versions:
Ultimate Mortal Kombat 3 had two different versions, one released
for the arcade and Sega Saturn, and the other released for the Super Nintendo
and Sega Genesis. The main differences between the two versions is
extra playable characters and the addition of Brutalities.
In the arcade and Saturn version, there was only 4 extra playable
characters over Mortal Kombat 3 (without the use of Kombat Kodes). These
were Scorpion, Jade, Reptile and Kitana. Other characters were available
through the use of Kombat Kodes.
In the Super Nintendo and Sega Genesis versions, Noob Saibot, Ermac,
Classic Sub-zero, Mileena and Rain were selectable characters, in addition
to the other 4 added in the arcade version. This version also introduced
the new Finisher called the Brutality, which was pretty much a long combo
that caused your opponent to explode at the end of it. The character Sheeva
and Animalities were also removed.
For the sake of space, all characters that are also included in
Mortal Kombat 3 will not be included in this guide (you can read the Mortal
Kombat 3 guide for a complete list of their moves and fatalities) and only
the new characters added in each version will be covered. However, for the
SNES/Genesis version, I will include all of the character's Brutalities.
Arcade/Sega Saturn
Special Moves:
Moves specific to each character that must be done with a combination
of buttons and directions.
Scorpion:
Spear: Back-Back-Low Punch
Teleport Punch: Down-Back-High Punch
Air Throw : Block
Fatality (jump distance): Down-Down-Up-High
Kick
Fatality (close): Forward-Forward-Down-Up-Run
Animality (close): Forward-Up-Up-High
Kick
Friendship (close): Back-Forward-Forward-Back-Low
Kick
Babality: Down-Back-Back-Forward-High
Punch
Stage: Forward-Up-Up-Low Punch
Kitana:
Fan lift: Back-Back-Back-High Punch
Fan Throw: Forward-Forward-High Punch+Low
Punch together
Teleport Punch: Down-Back-High Punch
Fatality (close): Run-Run-Block-Block-Low
Kick
Fatality (close): Back-Down-Forward-Forward-High
Kicki
Animality (between close and sweep): Down-Down-Down-Down-Run
Friendship: Down-Back-Forward-Forward-Low
Punch
Babality: Forward-Forward-Down-Forward-High
Kick
Stage: Forward-Down-Down-Low Kick
Reptile:
Acid Spit: Forward-Forward-High Punch
Force Ball (Slow): Back-Back-High Punch+Low
Punch together
Force Ball (Fast): Forward-Forward-High
Punch+Low Punch together
Slide: Back+Low Punch+Block+Low
Kick simultaneously
Invisibility: Up-Down-High Kick
Super Elbow: Back-Forward-Low Kick
Fatality (jump distance): Back-Forward-Down-Block
Fatality (sweep): Forward-Forward-Up-Up-High
Kick
Animality (close): Down-Down-Down-Up-High
Kick
Friendship (close): Down-Forward-Forward-Back-High
Kick
Babality: Forward-Forward-Back-Down-Low
Kick
Stage: Block-Run-Block-Block
Jade:
Boomerang: Back-Forward-Low Punch
Boomerang (High): Back-Forward-High Punch
Boomerang (Low): Back-Forward-Low Kick
Returning Boomerang: Back-Back-Forward-Low
Punch (will only return is opponent avoids boomerang)
Projectile Invincibility: Back-Forward-High
Kick
Crunch Kick: Down-Forward-Low Kick
Fatality (close): Up-Up-Down-Forward-High
Punch
Fatality (close): Run-Run-Run-Block-Run
Animality (close): Forward-Down-Forward-Forward-Low
Kick
Friendship (anywhere): Back-Down-Back-Back-High
Kick
Babality: Down-Down-Forward-Down-High
Kick
Stage: Back-Forward-Down-Run
Secrets:
Kombat Kodes (see the Mortal Kombat 3 FAQ for explanations of the
Kombat Kodes):
999-999 - Show what revision you have.
010-010 - Throwing Encouraged (displays funny message when you throw)
100-100 - No Throws
020-020 - No Blocking
987-123 - No Meters (all meters at the top are hidden)
300-300 - Silent Kombat (no music)
788-322 - Quick Uppercut Recovery (no lag after you uppercut)
033-000 - Half Energy for Player 1 (start with 1/2 energy every round)
000-033 - Half Energy for Player 2 (start with 1/2 energy every round)
707-000 - Quarter Energy for Player 1 (start with 1/4 energy every round)
000-707 - Quarter Energy for Player 2 (start with 1/4 energy every round)
044-440 - Sans Power (starts game on round 3 with almost no energy)
688-422 - Dark Fighting (screen lights up when you hit)
444-444 - Randper Kombat (random morphing) (or 460-460)
985-125 - Psycho Kombat (dark,randper,no meters,no block,quick uppercut)
466-466 - Unlimited Run (run meters don't go down after combo/run)
642-468 - Galaga (game over for both players after you play)
091-190 - Bell Tower
077-022 - Bridge
933-933 - Ermac's Portal
666-333 - Graveyard
330-033 - Jade's Desert
004-700 - Kahn's Kave
880-220 - Kahn's Tower
600-040 - Kombat Temple
050-050 - Noob's Dorfen (Bell Tower)
820-028 - Pit III
002-003 - River Kombat
343-343 - Roof
666-444 - Scorpion's Lair
123-901 - Soul Chamber
079-035 - Street
880-088 - Subway
717-313 - Rain can be found at the graveyard (Text message - no effect on
gameplay)
448-844 - Don't jump at me - MXV (Text message - no effect on gameplay)
122-221 - Skunky!! - E.F. (Text message - no effect on gameplay)
004-400 - Watcha gun do ? - E.B. (Text message - no effect on gameplay)
550-550 - Go see Mortal Kombat the live tour! (Text message - no effect on
gameplay)
282-282 - No Fear (Text message - no effect on gameplay)
123-926 - No Knowledge that is not power (Text message - no effect on gameplay)
987-666 - Hold Flippers during casino run (Text message - no effect on gameplay)
969-141 - Winner Fights Motaro
769-342 - Winner Fights Noob Saibot
033-564 - Winner Fights Shao Kahn
205-205 - Winner Fights Human Smoke
227-227 - Explosive Kombat (2 on 2 mode only)
022-220 - Explosive Kombat and Throwing Disabled (2 on 2 mode only)
Supreme Kombat Kodes:
These are entered after you beat Shao Kahn. How many boxes you have
to choose from depends on what skill level you finished the game on.
Novice: 1-4
Warrior: 5-6
Master: 7-8
Master: 9-12 (The higher Master level)
1 MK Dragon : See the character's ending
2 MK Logo : Galaga
3 Yin-Yang : Fight Ermac
4 Number three : Fight Noob Saibot
5 Question Mark : Random select (selects another code)
6 Lightning Bolt : Fatality Demonstration #1
7 Goro : Fatality Demonstration
#2
8 Raiden : Fatality Demonstration #3
9 Shao Kahn : Fight Noob and Ermac
10 Skull : Fight Classic Sub-Zero and Noob
11 Question Mark : Fight Noob,Ermac,Human Smoke,Classic Sub-Zero,Mileena
12 Question Mark : Supreme Demonstration
Super Nintendo/Sega Genesis
Mileena:
Sai Throw: hold High Punch 2 seconds,
release
Teleport Kick: Forward, Forward, Low Kick
Roll Attack: Back, Back, Down, High Kick
Fatality: Down, Forward, Down, Forward,
Low Punch (close)
Fatality: Back, Back, Back, Forward,
Low Kick (far)
Friendship: Down, Down, Back, Forward,
High Punch
Babality: Down, Down, Forward, Forward,
High Punch
Stage: Down, Down, Down, Low Punch
Brutality: High Punch, Low Punch, Low
Punch, High Punch, Block, High Kick, Low Kick, High Kick, Block, High Punch,
Low Punch
Noob Saibot:
Katatonic Blast: Down, Forward, Low
Punch
Mirror Image Throw: Forward, Forward,
High Punch
Teleport Slam: Down, Up
Babality: Forward, Forward, Forward,
Low Punch
Stage: Down, Forward, Block
Brutality: High Punch, Low Kick, Low Punch,
Block, Low Kick, High Kick, High Punch, Low Punch, Block, Low Kick, High
Kick
Noob Saibot had no Fatalities or Friendship of his own in this version.
Ermac:
Telekenetic Slam: Back, Down, Back,
High Kick
Teleport punch: Down, Back, High Punch
Fireball: Down, Back, Low Punch
Fatality: Run,Block, Run, Run, High Kick
Fatality: Down,Up, Down, Down, Down, Block
(1/3-2/3 screen)
Stage: Run, Run, Run, Run, Low Kick
Brutality: High Punch, High Punch, Low
Punch, Block, High Kick, Low Kick, Block, High Punch, Low Punch, Low Kick,
High Kick
Ermac had no Babality or Friendship in this version
Classic Sub-Zero:
Ice Blast: Down, Forward, Low Punch
Ice Puddle: Down, Back, Low Kick
Slide: Back+Low Punch+Block+Low Kick simultaneously
Fatality: Down, Down, Down, Forward,
High Punch (close)
Stage: Forward, Down, Forward, Forward,
High Punch
Brutality: High Punch, Low Punch, High
Punch, Block, Low Kick, Low Kick, High Kick, High Kick, Low Punch, High Punch,
Low Punch
Classic Sub-Zero has no second Fatality, Babality or Friendship
in this version.
Rain:
Lightning Strike: Back, Back, High
Punch
Force Ball: Down, Forward, High Punch
(can control opponents after connecting)
Super Roundhouse: Perform a normal roundhouse,
but Rain's sends the opponent flying off one side of the screen and landing
on the other side.
Babality: Forward, Back, Back, High
Punch
Stage: Forward, Down, Forward, Low Kick
Brutality: High Punch, High Punch, Block,
Low Kick, High Kick, Block, Low Kick, High Kick, Block, Hight Punch, Low
Punch
Rain has no Fatalities or Friendships in this version.
Scorpion:
Brutality: High Punch, High Punch, Block,
High Kick, High Kick, Low Kick, High Kick, High Punch, High Punch, Low Punch,
High Punch
Kitana:
Brutality: High Punch, High Punch, Block,
High Kick, Block, Low Kick, Block, Low Punch, Block, High Punch, Block
Reptile:
Brutality: High Punch, Block, High Kick,
High Kick, Block, High Punch, Low Punch, Low Kick, Low Kick, Block, Low Punch
Jade:
Brutality: High Punch, Low Kick, High
Punch, Low Punch, High Kick, High Kick, Low Kick, Block, Block, High Punch,
High Kick
Sonya:
Brutality: High Punch, Low Kick, Block,
High Punch, Low Kick, Block, High Punch, Low Punch, Block, High Kick, Low
Kick
Nightwolf:
Brutality: High Punch, High Punch, High
Kick, Low Kick, Low Kick, Block, Block, Low Punch, Low Punch, High Punch,
High Kick
Jax:
Brutality: High Punch, High Punch, High
Punch, Block, Low Punch, High Punch, High Punch, High Punch, Block, Low Punch,
High Punch
Sektor:
Brutality: High Punch, High Punch, Block,
Block, High Kick, High Kick, Low Kick, Low Kick, Low Punch, Low Punch, High
Punch
Kung Lao:
Brutality: High Punch, Low Punch, Low
Kick, High Kick, Block, High Punch, Low Punch, Low Kick, High Kick, Block,
High Punch
Kano:
Brutality: High Punch, Low Punch, Block,
Low Punch, High Punch, Block, High Kick, Low Kick, Block, High Kick, Low
Kick
Cyrax:
Brutality: High Punch, High Kick, High
Punch, High Kick, High Kick, High Punch, High Kick, High Punch, High Kick,
Low Kick, Low Punch
Sub-Zero:
Brutality: High Punch, Low Kick, High
Kick, Low Punch, High Punch, High Kick, High Kick, High Punch, High Punch,
Low Punch, High Punch
Sindel:
Brutality: High Punch, Block, Low Kick,
Block, Low Kick, High Kick, Block, High Kick, Low Kick, Block, Low Punch
Liu Kang:
Brutality: High Punch, Low Punch, High
Punch, Block, Low Kick, High Kick, High Kick, Low Kick, High Kick, Low Punch,
High Punch
Kabal:
Brutality: High Punch, Block, Low Kick,
Low Kick, Low Kick, High Kick, Low Punch, Low Punch, Low Punch, High Punch,
Low Punch
Stryker:
Brutality: High Punch, Low Punch, High
Kick, Low Kick, High Punch, Low Punch, Low Kick, High Kick, High Punch, Low
Kick, Low Kick
Shang Tsung:
Brutality: High Punch, Block, Block,
Block, Low Kick, High Punch, Low Punch, Low Punch, Block, Block, Block
Secrets:
Kombat Kodes (see Mortal Kombat 3 FAQ for explanations on Kombat
Kodes):
000-033 or 033-000 PLAYER 1/2 HALF ENERGY
000-707 or 707-000 PLAYER 1/2 QUARTER ENERGY
445-any or any-445 Timer Disabled
012-345 One Button Brutalites(just hit HP)
955-955 Gives extended fatality time(about 30 sec.)
944-944 One button fatalities
After each round:
HP:fatal 1 LP:fatal 2 LK:Friendship
RN:babality(works rarely) BL:pit HK:none
788-322 FAST UPPERCUT RECOVERY
044-440 NO POWER - One hit kills!
300-300 No music
012-012 Health recovery.
100-100 THROWING DISABLED
010-010 THROWING ENCOURAGED-Shao says "excellent" or "outstanding" after
each
throw.
020-020 BLOCKING DISABLED
205-205 WINNER FIGHTS ROBOT SMOKE
769-342 WINNER FIGHTS NOOB SAIBOT
969-141 WINNER FIGHTS SHAO KAHN
033-564 WINNER FIGHTS MOTARO
444-444 or 460-460 RANDPER KOMBAT
820-028 Fight at PIT III
343-343 Fight on the Roof
282-282 No Fear (Test Message - no effect on gameplay)
987-666 Flipper message (Test Message - no effect on gameplay)
123-926 "..no knowledge without power" (Test Message - no effect on gameplay)
221-557 Uppercut changes stage every time
191-191 Hyper speed
120-120 Credit screen before fight
989-898 8-man tournament with random characters
999-995 In-close combos disabled
091-293 Sweeping disabled
432-234 Minimal damage
449-449 Invisible fighters
987-123 No powerbars
688-422 Dark fighting
985-125 Psycho kombat
642-468 Play hidden game
666-444 Fight at Scorpion's Lair
330-033 Fight at Jade's Desert
466-466 Unlimited running
002-003 Fight at the River
004-700 Fight at Kahn's Kave
Supreme Kombat Kodes:
Dragon: See character ending
MK: Play hidden game
Yin-yang: WILD CARD
"3": Short fatality demo
Question mark: same
Lightning: same(for new guys)
Goro: Fight Noob and Ermac
Raiden: same
Shao Kahn: same
Skull: Shows fatalities and friendships for all except Rain,Noob,Classic
Sub,and Human Smoke,and babalities for all.
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